Beginning to consider what a more exciting logo might look like..
AI is great, but the woodland featured in this creation does not yet feel accurate – Mourne Park is predominantly a beech wood with venerable trees creating a canopy through which the Whitewater river flows, sometimes in considerable torrents. The AI rendering reduces this to a rather generic coniferous wood!
It is a long time since I attended Kilkeel Primary School, but the large assembly hall door was just as I remember. There was a familiar sense of anticipation too..
Meeting with Helena McCabe and two of her IT team was tremendously productive. We have planned out a future KPS visit to Mourne Park to see Space To Learn in action.
Just in time, I have the Transmission Zone camera up and running. It required a PoE extender and presented an opportunity for a sound focusing experiment. The clearing is ideal: easy to access from the main teaching area, yet undisturbed wild woodland. There is a badger / fox path running straight through it.
Delighted to meet up with Isaac, a former primary school pupil today at The University of Gloucester ComX event, showcasing original game design projects.
Isaac is poised to enter his final year of studies. It was equally shocking to both of us that so many years have gone by! Isaac attributes an early introduction to Physical Computing as an inspiration for his choice of degree course. It was a privilege to be shown how far his talents have now taken him.
The first Robot Racing Club Inter-schools Tournament will be taking place within a few weeks. A total of sixteen robots are revving their motors in anticipation!
Building touch control kits with Years 3 and 4 so that Scratch programs can be controlled through external inputs (Makey Makey) whilst sending images to an external output (Micro:Bit)